AMD HD 7770 ‘Cape Verde’ Review
We’ve seen what the HD7970/7950 models have to offer, now it’s the turn of the budget conscious ‘Cape Verde’ AMD Radeon HD7770.
Product on Review: AMD HD7770
Manufacturer and Sponsor: AMD
R.R.P: $159
AMD raised the benchmark when the broke out the HD7970, currently the fastest sngle core GPU on the planet. Unfortunately, it currently has an astronomical price to match that performance so while many are left aghast at the cost of such a beastly card, few can afford such luxuries. Many are waiting for the HD7800 series which will no doubt be cast into the ‘best bang-per-buck’ mould but with the current crop of games available at present, the need for such high powered GPU’s is often called into question, especially if you class yourself as the occasional gamer who games at a resolution of less than 22″. Indeed the HD5770 took a 28% market share of DX11 capable cards according to steam as of Dec 2011.
AMD have not forgotten this market, indeed it is one of the biggest markets available because the adaptability and low power requirements this range of GPU’s provide. An mATX gaming rig, HTPC or a media center – all of these setups require a graphics card and because the cooling and power requirements of entry level GPU’s are much lower than their bigger brothers, they are perfectly suited to such setups.
Enter the AMD Radeon HD7770. Based on Cape Verde core complete with AMD’s GCN (Graphics Core Next) technology, it has 640 Stream Processors, 1GB of GDDR5 and a core clockspeed of 1GHz as standard – a worlds first for a reference card. It has all of the attracxtive features it’s bigger flagship model (HD7970) has too with Eyefinity 2.0, AMD HD3D, ZeroCore Power technology and SuperSample AA to name but a few. As we have seen in previous reviews, the HD6770 struggled in some games but AMD are claiming around a 30% increase in performance over NVIDIA’s equivalent card, the GTX550 Ti which was by no means a performance king itself but an increase of 30% but’s it well within reach of a GTX560. Shooting above it’s station – maybe but the HD7770 looks set to be a great budget card and one which can fill the void of those looking for a graphics solution that will not break the bank.
AMD Radeon Grpahics GHZ Edition
A special brand for AMD Radeon products defined by AMD engineering that meet or exceed a reference engine clock of 1GHz.
– Represents a milestone for the graphics industry: a reference engline clock of 1GHz
– Standard Product: will ship in volume as the Primary SKU
– Applicable to any graphics product defined by AMD that meets the above criteria
THE AMD RADEON HD 7770 IS THE WORLD’S FIRST GPU AT 1GHz!
A special brand for AMD Radeon products defined by AMD engineering that meet or exceed a reference engine clock of 1GHz.
– Represents a milestone for the graphics industry: a reference engline clock of 1GHz
– Standard Product: will ship in volume as the Primary SKU
– Applicable to any graphics product defined by AMD that meets the above criteria
THE AMD RADEON HD 7770 IS THE WORLD’S FIRST GPU AT 1GHz!
Let’s take a look at the product specification…
Cape Verde Specifications
The AMD HD7700 series of graphics cards, codenamed Cape Verde are the third addition to the HD7000 series product line.Prices are set to start at $159USD for the HD7770, while the AMD Radeon™ HD 7750 will be as low as $109USD. As with all new entrants into the market, prices are inflated a little and with the unstable economic markets we will have to wait and see what UK retail prices pan out at. Having a quick perusal over the specifications of the card I would expect the HD7770 to be priced between that of the GTX560Ti and it’s smaller brother the GTX550Ti. This will no doubt disappoint some people who were looking for a ‘cheap as chips’ graphics card but I will reserve my own judgement until we have sampled the graphics cards performance.
Cape Verde
Based on the new 28nm manufacturing process, AMD have managed to cram in 1.5 billion transistors. The 640 stream processors afford 1.28 TFLOPS of computational power. The cores reference clockspeed is a blistering 1GHz and coupled with a gigabyte of GDDR5 clocked at 1125MHz gives a texture fillrate of 40 GT/s and a pixel fillrate of 16 GP/s.
The Cape Verde Core features 640 stream processors for the HD7770 and 512 for the HD7750, each has 512KB of L2 read-write cache but sadly we see the new core doesn’t have the same 320-bit memory interface like we saw with the Tahiti but makes do with 128-bit. Regardless, the HD7770 produces up to 72 GB/s of bandwidth which is still impressive.
It is worth noting too that the typical board power consumption is reported to be around 80W with an idle power consumption of less than 3W thanks to AMD ZeroCore power technology. Let’s see how these specs measure up to the competition:
Not a bad showing at all. Although the card falls a little short of GTX560 specification, it is clocked much higher and therefore the deficit in cores and ROPs may be compensated a little by the superior clockspeed of the HD7770. Power consumption is much lower than the GTX560 too which will appeal to those looking to save a few pennies on the electricity bill. To be fair to the AMD HD7770 it isn’t aimed at the GTX560 Ti, more the GTX560’s smaller brother, the GTX550Ti so while we don’t currently have a 500Ti for comparison purposes, this should be taken into consideration when we test the card later in the review.
It is worth noting at this point that the replacement for the hugely popular 6800 series, codenamed Pitcairn which will cater for the mid-high range of graphics card solutions will surface around March and with the Tahiti cored HD7900 series already upon us, the HD7000 series will be bringing up the rear.
So, while the HD7700 series may well be considered as ‘entry level’, it has all of the features of the flagship 7900 range of GPU’s which include GCN (Graphics Core Next), Eyefinity 2.0, HD3D, ZeroCore Power and PowerTune to name but a few.
Features
AMD CrossFire™ Technology
The AMD Radeon™ HD 7700 GPU supports AMD CrossFire™ Technology and provides excellent multi GPU scaling. With the introduction of the AMD Radeon™ HD 6900 Series Graphics, AMD began delivering improved AMD CrossFire™ Technology scaling when using two GPUs. AMD is proud to continue to offer that amazing performance with its newest AMD Radeon™ HD 7000 series graphics products.
AMD Eyefinity Technology
AMD Eyefinity Technology provides advanced multiple monitor technology enabling an incredibly immersive graphic and computing experience with innovative display capabilities, supporting massive desktop workspaces and super-high resolution gaming environments. AMD Eyefinity technology with DisplayPort connectivity enables a single GPU to support up to six independent display outputs simultaneously, depending on the OEM implementation.
AMD Eyefinity technology works with games that support non-standard aspect ratios, which is required for panning across multiple displays. To enable more than two displays, one of two cases must be satisfied:
1) Additional panels with native DisplayPort™ connectors are used;
2) Certified DisplayPort™ adapters to convert your monitor’s native input to your cards
DisplayPort™ or Mini-DisplayPort™ connector(s) are used.
With the introduction and wide availability of DisplayPort™ to single-link DVI dongles, option 2 above is a low cost way to convert a set of already-owned monitors into an AMD Eyefinity technology ready display configuration.
Unlike a similar multi monitor gaming solution offered by NVIDIA, AMD Eyefinity technology does not require two graphics cards to work. Therefore, AMD offers a multi monitor gaming solution with potential for a lower setup cost.
Improved Tessellation
The latest iteration of architecture in the AMD Radeon™ HD 7770 GPU features a brand new Generation of Tesselator (Gen 9) in its Geometry Engine. This features optimizations such as; Increased vertex re-use, Off-chip buffering improvements and larger parameter caches. This helps Improve performance at all tessellation factors at up to 4x the throughput of AMD Radeon™ HD 6900 series graphics (Gen 8 ).
AMD HD3D Technology
AMD HD3D Technology is supported by an advanced and open ecosystem that, in conjunction with specific AMD hardware and software technologies, enables 3D display capabilities for many PC applications and experiences.
Your PC has evolved, offering unprecedented amount of games, photos and movies for you to play, watch, design, create, share and download in 3D. With the arrival of the latest in 3D technology you can now enjoy an enhanced visual experience on Stereo 3D-capable desktops and notebooks powered by AMD HD3D Technology.
HDMI 1.4a
More bandwith than standard HDMI allows full implementation of 60Hz Stereo 3D. Standard HDMI ports do not have adequate bandwidth for more than 3D 1080p at 24fps.
Ultra-high resolution (4k Panels)
– Current implementations currently use 4*DVI or 2*DP 1.1, which is expensive and unwieldy.
– AMD will move to a single-connector output for 4k via DP 1.2 HBR2 and HDMI 1.4a 3GHz mode.
AMD Quad Buffer SDK
– Native 3D support for Developers.
– functions with Dx9, 10 and 11
– Native support scheduled for Windows 8
Nearly 600 games support AMD’s implementation of 3D either natively or through middleware partners. Also support for many 3D displays already on the market including Samsung and LG’s proprietry implementation.
AMD ZeroCore Power
When a discrete GPU is in a static screen state it works to minimize idle power by enabling a host of active power saving functions including (but not limited to); clock gating, power gating, memory compression, and a host of other features. However, GPUs with AMD’s exclusive ZeroCore Power technology can take energy savings to entirely new heights by completely powering down the core GPU while the rest of the system remains active.
Nearly all PCs can be configured to turn off their displays after a long period of inactivity. This is known as the long idle state; where the screen is blanked but the rest of the system remains in an active and working power state (ACPI G0/S0). As soon as the system goes into long idle state and applications are not actively changing the screen contents, the GPU enters the ZeroCore power state. In the ZeroCore power state, the GPU core (including the 3D engine / compute units, multimedia and audio engines, displays, memory interfaces, etc.) is completely powered down.
However, one cannot simply remove the GPU and its associated device context completely; particularly when it is the only GPU in the system as is the case in many enthusiast platforms. The operating system and SBIOS must still be aware that a GPU is still present in the system. For this reason, the ZeroCore Power state maintains a very small bus control block to ensure that GPU context is still visible to the operating system and SBIOS. The ZeroCore power state also manages the power sequencing of the GPU to ensure that the power up/down mechanism is self-contained and independent of the rest of the system.

The enablement of the ZeroCore Power feature is controlled by the driver. The driver monitors the display contents and allows the GPU to enter the ZeroCore Power in the condition that the GPU enters long idle and subsequent work requests are no longer being submitted to the engine. If any applications update the screen contents, ZeroCore Power technology can periodically wake the GPU to update the framebuffer contents and put the GPU back into the ZeroCore Power state. Furthermore, applications such as Windows 7 desktop gadgets are architected to minimize activity and save power in the long idle state. These applications are active during screen-on mode to display dynamic content such as weather, RSS feeds, stock symbols, system status, etc. but also have the intelligence to suspend any updates and activity when the system enters long idle. These applications will not wake the GPU from the ZeroCore Power state in long idle.
AMD ZeroCore Power technology delivers tremendous energy savings. Many PCs remain in the long idle state for a variety of use cases that are highly relevant to everyday consumers, enthusiasts and professionals. In ZeroCore Power mode, users can still enjoy non-graphics activities such as file serving/streaming, motherboard audio and music, and remote access while the GPU core is essentially powered off.
ZeroCore Power technology also scales with AMD CrossFire™ technology. With an AMD CrossFire platform, all non-primary GPUs are in the ZeroCore Power state when not in use. For AMD CrossFire workloads, the driver will engage the non-primary GPUs to deliver full performance on-demand. The primary GPU can also enter the ZeroCore Power state during long idle as well. This delivers scalable benefits for the enthusiast. First, it effectively removes the power increase for users of AMD CrossFire under idle and light (single GPU) workloads. Second, it removes the noise penalty multiGPU users have always had to endure since the GPU fans are off in ZeroCore Power mode.
Nearly all PCs can be configured to turn off their displays after a long period of inactivity. This is known as the long idle state; where the screen is blanked but the rest of the system remains in an active and working power state (ACPI G0/S0). As soon as the system goes into long idle state and applications are not actively changing the screen contents, the GPU enters the ZeroCore power state. In the ZeroCore power state, the GPU core (including the 3D engine / compute units, multimedia and audio engines, displays, memory interfaces, etc.) is completely powered down.
However, one cannot simply remove the GPU and its associated device context completely; particularly when it is the only GPU in the system as is the case in many enthusiast platforms. The operating system and SBIOS must still be aware that a GPU is still present in the system. For this reason, the ZeroCore Power state maintains a very small bus control block to ensure that GPU context is still visible to the operating system and SBIOS. The ZeroCore power state also manages the power sequencing of the GPU to ensure that the power up/down mechanism is self-contained and independent of the rest of the system.
The enablement of the ZeroCore Power feature is controlled by the driver. The driver monitors the display contents and allows the GPU to enter the ZeroCore Power in the condition that the GPU enters long idle and subsequent work requests are no longer being submitted to the engine. If any applications update the screen contents, ZeroCore Power technology can periodically wake the GPU to update the framebuffer contents and put the GPU back into the ZeroCore Power state. Furthermore, applications such as Windows 7 desktop gadgets are architected to minimize activity and save power in the long idle state. These applications are active during screen-on mode to display dynamic content such as weather, RSS feeds, stock symbols, system status, etc. but also have the intelligence to suspend any updates and activity when the system enters long idle. These applications will not wake the GPU from the ZeroCore Power state in long idle.
AMD ZeroCore Power technology delivers tremendous energy savings. Many PCs remain in the long idle state for a variety of use cases that are highly relevant to everyday consumers, enthusiasts and professionals. In ZeroCore Power mode, users can still enjoy non-graphics activities such as file serving/streaming, motherboard audio and music, and remote access while the GPU core is essentially powered off.
ZeroCore Power technology also scales with AMD CrossFire™ technology. With an AMD CrossFire platform, all non-primary GPUs are in the ZeroCore Power state when not in use. For AMD CrossFire workloads, the driver will engage the non-primary GPUs to deliver full performance on-demand. The primary GPU can also enter the ZeroCore Power state during long idle as well. This delivers scalable benefits for the enthusiast. First, it effectively removes the power increase for users of AMD CrossFire under idle and light (single GPU) workloads. Second, it removes the noise penalty multiGPU users have always had to endure since the GPU fans are off in ZeroCore Power mode.
First Look
Birdseye View
The AMD HD7770 arrives with a dual slot cooler which covers the whole of the card. Similar to the HD7970/50 cooler, the HD7770 cooler has a glossy finish to the plastic exterior with red inserts scattered around the card. The 80mm fan has 9 blades and draws air inwards which is then passed over the heatsink to be expelled from both front and rear vents. The card measures 210mm in length and 98mm in width with a height (double slot) of 35mm.
Card Rear
On the rear of the card we see that AMD have attached the cooler to the card with the familiar GPU bracket used in the vast majority of AMD products. No other screws hold the PCB to the cooler. Surrounding the core appears to be four memory modules judging by the IC placement but which suggest a 4x256mb (1GB) configuration. The PCB is finished in satin black which will suit any PC setup.
I/O Area
The I/O area is standard across the HD7000 range with a single DVI-I port along with HDMI 1.4a and twin DisplayPorts so this card has the means to support AMD’s EyeFinity 2.0 technology of up to 4 screens.
Power Ports
The HD7770 requires a single 6pin (75W) PCIe power cable which along with the 75W provided by the interface means a total max power draw of 150W is available to the card however AMD state that the average consumption under load will equate to approximately 80W. A 450-500W PSU will therefore easily be able to cope with this card assuming you have the required PCIe 6pin cable.
Crossfire Technology
Having a single Crossfire tab means this card can be coupled up with another card from the same family. Unfortunately, dual GPU configuration is as far as it goes with the HD7770 due to this physical limitation.
Overview
Overall then, the AMD HD7770 looks to be quite a hot performer, literally due to the double slot cooler! I was hoping for a more descrete design as I fear most who will opt for this card will not be avid gamers looking for huge fps gains and benchmarking records rather it is an entry level card, used in lower spec systems, perhaps media centers or HTPC’s which due to it’s double slot cooling design may deter many potential buyers who simply cannot fit this card in there system. That said it is a great looking piece of kit and is immediately identifiable as an AMD product thanks to the red and black garb.
Let’s delve a little deeper and look at the internals…
Closer Look
HD7770 Cooler
The main heatsink hidden beneath the plastic shroud is relatively small considering the space available. I would have preferred the additional space to have been used by a longitudinal finned array rather than the circular heatsink in situ. The matt black heatsink appears to be aluminium and very similar to the reference Intel CPU coolers. Hopefully it will perform better!
HD7770 Naked
Removing the heatsink was very easy with just four screws holding the graphics card to the cooler via the familiar AMD backplate bracket. The four integrated memory chips surround the exposed GPU silicon. The power design of the HD 7770 is far from the extreme end we have seen with the flagship models. This card has a simple 3+1 design but both the quality chokes and use of Solid caps should ensure very little, if any, electronic squeal.
HD7770 Memory
The memory is once again from HYNIX with a product code of H5GQ2h24MFA which means it should be very overclock friendly even though already clocked to 1125MHz (4500Mhz effective).
HD7770 GPU Cape Verde Core
Finally we arrive at the Cape Verde Core. Unlike the higher end models which have a new frame surrounding the core, the Cape Verde is fulled exposed. This is understandable as it is unlikely anyone would be watercooling this card or indeed changing the cooler so the need for additional protection is moot.
Let’s take a look at today’s test setup…
Test Setup
With the latest Intel chipset release we decided to update our ageing X58 setup to the new X79 chipset. Not only that but we will be using the flagship Core i7-3960X Extreme Edition processor clocked to 4.5GHz to ensure we have no CPU bottlenecks. With 16GB of ram on board there should be minimal paging so the benchmarks we run today will hopefully give a true reflection of the graphics card’s performance.Some of the components for our test bench were kindly donated by CORSAIR who provided the majority of components without whom we would not have been able to bring you this review so a big thanks to them.
Graphics cards on test:
AMD HD7770 1GHz Edition 1GB GDDR5
HIS HD7970 3GB GDDR5
XFX DD Radeon R7950 3072MB GDDR5
PowerColor PCS+ Radeon HD7950 3072MB GDDR5
AMD Radeon HD7950 3072MB GDDR5
AMD Radeon HD7970 3072MB GDDR5
ZOTAC GTX570 AMP! 1280MB GDDR5
NVIDIA GTX570 1280MB GDDR5
MSI GTX560Ti-448 Twin Frozr III 1280MB GDDR5
MSI GTX560Ti-384 Twin Frozr III 2GB GDDR5
For this review we will be using the very latest CAT 11.12 drivers.
Motherboard: ASRock X79 Extreme4-M
CPU: Intel Core i7-3960X Extreme Edition @ 4.5GHz
RAM – 16GB (4x4GB) Corsair Vengeance (Red) DDR3 @ 1866MHz 9-10-9-27
Power Supply – ANTEC High Current Pro 1200W
Hard Drive – Hitachi SATA II 250GB
Samsung F3 1TB
Cooler – Corsair H100
Benchmarks
We have also updated our range of benchmarks to include the following games which will give the graphics cards a challenge and sort the wheat from the chaff. Each benchmark will be run at both stock and maximum overclock settings and utilise 1920×1080 and 2560×1600 resolutions along with AA at various levels (application dependent):
Battlefield 3
Crysis 2
Crysis Warhead
Metro 2033
Batman: Arkham City
Elder Scrolls: Skyrim
DiRT 3
Futuremark 3DMark 2011
Unigine: Heaven 2.5
Crysis 2
Crysis Warhead
Metro 2033
Batman: Arkham City
Elder Scrolls: Skyrim
DiRT 3
Futuremark 3DMark 2011
Unigine: Heaven 2.5
Let’s see how today’s test sample performed…
Overclocking, Temperature & Power Consumption Analysis
As with all of our GPU cards, we like to push things to the maximum and to do this we use the latest version of MSI’s great Afterburner utility.Being clocked to a very aggressive 1GHz on the core, a world’s first, I had reservations of just how far I could push the clockspeed of the HD7770. Thanksfully the memory was much lower at 1125MHz (4500MHz effective) which should give us plenty of headroom on the HYNIX memory IC’s.
There you have it. The HD7770 is a great little overclocker able to max the sliders of both core and memory. While the voltage was maxxed out for ultra reliability during our benchmarks, I did try running the overclocks with a lower voltage which didn’t cause any issues whatsoever. Hopefully we will see some modified BIOS that can unleash even more power from this GPU.
Power Consumption
To test for power consumption we do not use anything to technical, just a wall meter which measures the total system power draw minus the monitor.
AMD claim an average power draw of 80W and while our results have shown this to be a conservative measurement, it is still the least power hungry of cards on test under load conditions.
Temperature
To test temperatures we measured idle temperatures after booting windows, letting all applications finish loading and ran a few benchmarks. Once the benchmarks were complete we left the card to reach a cooling plateau where we then took the idle temperatures. For the load tests, we ran Furmark for 20 minutes, taking the absolute maximum temperature attained.
I expected the card to perform much better than it did given the double slot cooler. The core produced a large amount of heat, attributable to the 1GHz core which only worsened when we overclocked. Thankfully, the cooler prevented the card from reaching meltdown and did so without increasing noise levels too much but at 90c, I can’t help thinking a better heatsink design may have helped. Increasing the fan speed manually did a better job of keeping the card cool but the fan noise was noticeably higher so it appears AMD have gotten the balance of cooling performance and acoustics just right, at least at stock speeds.
Let’s move on to our suite of benchmarks…
Battlefield 3
Battlefield 3 leaps ahead of its time with the power of Frostbite™ 2, the next installment of DICE’s cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding missions across diverse locations including Paris, Tehran and New York.
Average and minimum frames per second were measured using Fraps during the parking lot scene on Operation Sword Breaker. High and Ultra presets were loaded at both resolutions.
Crysis 2
Crytek took an internet beating from its loyal fans due to the fact that they pandered to the console masses and dumbed down the graphics to DirectX 9. Fortunately, fans of the PC version of Crysis managed to force Cryteks hand and they have since developed a DX11 patch and have also enhanced the textures with added tesselation. It is for this reason that we have decided to include it in our suite of benchmarks.
To test the cards we used the Crysis 2 benchmark courtesy of Adrenaline with both the 1.9 patch, DX11 update and Hi-res texture pack. Settings were manually placed to Ultra, DX11 and tessellation enabled with the Central Park map being run 3 times per resolution benchmark test.
Crysis Warhead
Following the success of Crysis, the stand alone expansion “Warhead” was hotly anticipated to bring more game play, more weapons, improved visuals whilst maintaining better performance, the latter being what gamers wanted most. After all how many people upgraded their rigs just to play this game… In the game, you play as the upbeat Brit Sergeant “Psycho” Sykes, chasing down a Korean nuclear warhead. Throw in some ice shooting aliens and we’re bound to have a great game. It sure delivered.
Testing was done using Framebuffer’s Crysis Warhead benchmarking tool. The tests were configured to DirectX 10 at Enthusiast levels. Each test on the Ambush map was looped three times from which the average FPS was recorded.
Metro 2033
Based on the novel by the same name, Metro 2033 is a first person shooter with elements of survival horror. As Artyom, you trawl through the mutant infested metro systems of post-apocalyptic Moscow. The game delivers presents a grim ambience that reflects on the overall atmosphere of the underground setting. Metro 2033 uses the setting as a back drop to showcase some of the best visuals of any games out now, making it the ideal benchmark for those looking for the best graphics card.
The bundled benchmarking tool was used on Metro 2033, configuring the settings to High and making use of DirectX 11. The frontline scene was looped 3 times for each configuration. The average FPS was recorded at the end.
The Elder Scrolls V: Skyrim
Skyrim is not a direct successor to the very popular Oblivion. Instead it takes place 200 years after the events of Oblivion. The non-linear playing that made the Elder Scrolls such a popular series does however make a return along with the beautiful scenery the encompasses the world of Skyrim.
Average and minimum frames per second were measured using Fraps during the drop down passage to Riverwood. V-sync was disabled to allow fluctuating (higher the 60) FPS for these runs. It is however recommended that v-sync is left enabled during normal gameplay due to the games dynamics.
Batman: Arkham City
Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City, the new maximum security “home” for all of Gotham City’s thugs, gangsters and insane criminal masterminds. Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.
The results below were obtained from the builtin benchmark utility from the game. All the settings were set to
DiRT 3
As players race to elevate their global standing, DiRT 3 is back delivering mud, sweat and gears world over: from the intense weather-beaten rally stages of Europe, Africa and the US, to executing performance driving showcases and career challenges where car control is pushed to spectacular limits.
The in-game benchmarking tool was used to test performance. All the display settings were set to the maximum available and DirectX 11 was applied. The average FPS was recorded at the end.
Futuremark: 3DMark 2011
3DMark 11 is the latest version of the world’s most popular benchmark. Designed to measure your PC’s gaming performance 3DMark 11 makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. The benchmark was run in both Performance and Extreme presets.
Unigine: Heaven 2.5
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine™ engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.
Conclusion
The AMD HD7770 is an interesting proposition. It is quite capable of playing most of the current top gaming titles at playable, if somewhat low framerates. During our tests it failed to beat the GTX560Ti which was a shame but in fairness to the AMD HD7770, the GTX550Ti is the target, not the more powerfull GTX560Ti. Most impressive was the minimum framerates which compared to average framerates was a very low percentage drop. Smooth frame rates will therefore be enjoyed by owners of the new HD7770.The card is aesthetically pleasing but I can’t help feeling AMD have missed a trick by not making the card a single slot cooler. Due to the 1GHz core overclock temperatures were however on the high side, more so when overclocked past this clockspeed so it is understandable why a dual slot cooler was employed. If only AMD could have incorporated a better, smaller cooler then this cards appeal would have certainly increased. As it stands though, you will need 2 PCI slots free to use this card which for most people shouldn’t really be an issue.
The card overclocked very easily with the minimum of fuss, maxing out the slider on both core and memory reaching an amazing 1200MHz although temperatures did suffer slightly because of this overclock. Thankfully, noise was kept at a minimum with the card barely exceeding a low hum even under the most stressful of conditions. Manually operating the fan did drop temps significantly but noise became an issue so it seems AMD have struck a good balance between performance and acoustics. The card is aesthetically pleasing, nothing out of the oridinary but nonetheless easy on the eye.
Overall then, the HD7770 is perhaps not the card we were hoping for. It didn’t disgrace itself by any means but with the chunky cooler and 1GHz stock clocked core, I expected performance to at least equal the GTX560 2GB. Sadly, it dropped well short on most occasions. New tech always comes at a cost and because according to AMD it soundly beats the GTX550Ti it demands a premium and thus is priced accordingly. However, with the price equal to that of the GTX560 1GB models, I fear the HD7770 will have it’s work cut out to muster the huge sales, it’s forbear enjoyed. Regardless, if you are in the market for an entry level GPU capable of playing the most modern gaming titles at smooth, if somewhat deflated frame rates it’s a good choice. If the price drops in the dear future, then the card will become a much more appealing proposition.
Pros:
+ 1st GPU core with a reference 1GHz clockspeed
+ Excellent GPU overclocking
+ Good cooling performance
+ Very Quiet (when fan below 40%)
+ Eyefinity & Crossfire Support
+ Black PCB
Cons:
– Expensive at this performance level
– Unable to reach an average 60fps in most titles at 1920×1080
– 1GB GDDR5 may not be enough for some
+ 1st GPU core with a reference 1GHz clockspeed
+ Excellent GPU overclocking
+ Good cooling performance
+ Very Quiet (when fan below 40%)
+ Eyefinity & Crossfire Support
+ Black PCB
Cons:
– Expensive at this performance level
– Unable to reach an average 60fps in most titles at 1920×1080
– 1GB GDDR5 may not be enough for some

Click here for an explanation of our awards at Vortez.net. Thanks to AMD for providing today’s review sample.


